Holding five points on a larger map when there are trucks and tanks involved can lead to some intense battles.Īlso read: Call of Duty: Modern Warfare 2 (2022) Campaign Review – A Gun Shy of an Arsenal In the same way that Invasion is a scaled up version of Team Deathmatch, Ground War is pretty much a larger scale version of Domination. This 32-vs-32 dynamic leads to some glorious carnage unfolding. 20 online players take base at either side of a larger map along with 12 AI players in each team. It is a lot of fun and it is essentially a scaled up version of Team Deathmatch. Invasion is the mode which I have spent the most amount of time in since the game’s launch. There are a few larger scale modes also available to play. That frustrating, cheap tactic is unfortunately still prevalent here due to the map layouts. Other than spawn-killing that is which is an issue that has plagued COD multiplayer for years. None of them really stand out as being particularly memorable, nor do any of them cause frustration from environmental limitations. None of these maps feel as timeless as Terminal or Rust.
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